#include region *new_region(size_t cap) { size_t size_bytes = sizeof(region) + sizeof(uintptr_t)*cap; region *r = (region *)malloc(size_bytes); assert(r); r->next = NULL; r->len = 0; r->cap = cap; return r; } arena arena_init_cap(size_t cap) { arena a = {0}; a.region_cap = cap; return a; } void *arena_alloc(arena *a, size_t size_bytes) { size_t size = (size_bytes + sizeof(uintptr_t)-1)/sizeof(uintptr_t); if (a->end == NULL) { assert(a->beg == NULL); size_t capacity = a->region_cap ? a->region_cap : ARENA_REGION_DEFAULT_CAPACITY; if (capacity < size) capacity = size; a->beg = new_region(capacity); a->end = a->beg; } while (a->end->len + size < a->end->cap && a->end->next != NULL) { a->end = a->end->next; } if (a->end->len + size > a->end->cap) { size_t capacity = a->region_cap ? a->region_cap : ARENA_REGION_DEFAULT_CAPACITY; if (capacity < size) capacity = size; a->beg = new_region(capacity); a->end->next = new_region(capacity); a->end = a->end->next; } void *p = &a->end->data[a->end->len]; a->end->len += size; return memset(p, 0, size); } void arena_free(arena *a) { region *r = a->beg; while (r != NULL) { region *r0 = r; r = r0->next; free(r0); } } void *arena_realloc(arena *a, void *oldptr, size_t oldsz, size_t newsz) { if (newsz <= oldsz) return oldptr; void *newptr = arena_alloc(a, newsz); char *newptr_char = (char*)newptr; char *oldptr_char = (char*)oldptr; for (size_t i = 0; i < oldsz; ++i) { newptr_char[i] = oldptr_char[i]; } return newptr; } void grow_da(void *slice, size_t size, arena *arena) { struct { void *data; size_t len; size_t cap; } replica; memcpy(&replica, slice, sizeof(replica)); replica.cap = replica.cap ? replica.cap : 1; void *data = arena_alloc(arena, size*2*replica.cap); replica.cap *= 2; if (replica.len) { memcpy(data, replica.data, size*replica.len); } replica.data = data; memcpy(slice, &replica, sizeof(replica)); }